agent rc: rc=0 | cost $0.125 | turns 9 | is_error False --- agent transcript (final message) --- Epic Loot has been updated from 0.14.2 to 0.14.11 (matching the exact version requested). The old DLL was kept as `EpicLoot.dll.bak-0.14.2` for rollback reference. Dependencies (Jotunn 2.30.0, Json.NET) already meet or exceed the required versions, and no config/data format changes were needed — existing patches and cfg remain compatible. SUMMARY: Epic Loot updated from 0.14.2 to 0.14.11 as requested. This version brings gamepad/controller fixes, several bug fixes (sacrifice/identify cancel, rune tab UI, bounty ledger persistence across restarts, magic effect value resets), Deep North trophy sacrificing, and a shardstone poison damage rebalance. Since Epic Loot is a client+server mod, players must update their local Epic Loot mod to 0.14.11 too or they may desync or fail to connect. health: {"ok": true, "reasons": [], "plugins": ["PlantEasily 2.2.0", "PlantEverything 1.21.2", "Jotunn 2.30.2", "Newtonsoft.Json Detector 1.0.0", "Better Archery 2.0.2", "DiscordConnector 3.1.3", "Epic Loot 0.14.11", "Equipment and Quick Slots 3.1.3"]}